Book Image

Learning Java by Building Android Games

By : John Horton
Book Image

Learning Java by Building Android Games

By: John Horton

Overview of this book

Table of Contents (17 chapters)
Learning Java by Building Android Games
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

How to publish your app


Some of the steps in this guide involve writing descriptions and supplying screenshots, so you might like to read through the entire guide before implementing any of the steps:

  1. Create an icon. Exactly how to design an icon is beyond the scope of this book, but simply put, you need to create a nice image for each of the Android screen density categories. This is easier than it sounds. Using a simple image, such as the snake head bitmap, you can customize and download a set from http://romannurik.github.io/AndroidAssetStudio/icons-launcher.html. There are many sites that offer a similar free service. Of course, you can just use the images in the enhanced snake project, and skip this step and the next.

  2. Once you have downloaded your .zip file from the preceding link, you can simply copy the res folder from within the download to the main folder within the project explorer. All icons at all densities will now be updated.

  3. Before we proceed further, optionally you will need...