Book Image

Raspberry Pi Gaming - Second Edition

By : Shea Silverman
Book Image

Raspberry Pi Gaming - Second Edition

By: Shea Silverman

Overview of this book

Table of Contents (16 chapters)

Summary


In this chapter, you learned how to start Scratch, create characters, design, and program two fun games. You have only scratched the surface of what is possible with the Scratch programming language.

While making games is a lot of fun, sometimes you might need to play some for inspiration. Luckily, the Raspberry Pi has some great games and emulators available. The next chapter will introduce you to distributions made just for gaming.