Book Image

Learning Unity iOS Game Development

Book Image

Learning Unity iOS Game Development

Overview of this book

Table of Contents (14 chapters)
Learning Unity iOS Game Development
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
6
Main Menu, iAds, Leaderboards, Store Purchases, and Achievements
Index

What is a character?


A character is a GameObject that has Rigidbody attached to it. Rigidbody is a component in Unity that will give the character simple physics and things such as gravity and collision. This means that Rigidbody also allows the character to collide with the world and with other GameObjects collision "touch" boxes.