Book Image

Building Levels in Unity

By : Volodymyr Gerasimov
Book Image

Building Levels in Unity

By: Volodymyr Gerasimov

Overview of this book

Table of Contents (17 chapters)
Building Levels in Unity
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
4
Dealing with Basic Animations
Index

Summary


At this point, you should feel capable of manipulating GameObjects, adding components, importing models and textures, and configuring materials in the Editor. Hope you've come to appreciate Unity even more after you've witnessed how simple this engine actually is. If you need more information on how to handle importing objects from any specific 3D app, you can always reference the official documentation available at http://docs.unity3d.com/Manual/HOWTO-importObject.html.

If you wish to learn more about materials and physical-based shading, I would direct you to the official tutorial at www.youtube.com/watch?v=fD_ho_ofY6A.

In the next chapter, we will look into Unity's built-in Terrain system and how to use it.