Book Image

iOS Game Development By Example

By : Samanyu Chopra
Book Image

iOS Game Development By Example

By: Samanyu Chopra

Overview of this book

Game development has always been an exciting subject for game enthusiasts and players and iOS game development takes a big piece of this cake in terms of perpetuating growth and creativity. With the newest version of iOS and Sprite Kit, comes a series of breathtaking features such as Metal rendering support, camera nodes, and a new and improved Scene Editor. Conceptualizing a game is a dream for both young and old. Sprite Kit is an exciting framework supported by Apple within the iOS development environment. With Sprite Kit, creating stunning games has become an easy avenue. Starting with the basics of game development and swift language, this book will guide you to create your own fully functional game. Dive in and learn how to build and deploy a game on your iOS platform using Sprite Kit game engine. Go on a detailed journey of game development on the iOS platform using the Sprite Kit game engine. Learn about various features implemented in iOS 8 that further increase the essence of game development using Sprite Kit. Build an endless runner game and implement features like physics bodies, character animations, scoring and other essential elements in a game. You will successfully conceive a 2D game along with discovering the path to reach the pinnacle of iOS game development. By the end of the book, you will not only have created an endless runner game but also have in-depth knowledge of creating larger games on the iOS platform. Style and approach An easy-to-follow, comprehensive guide that makes your learning experience more intriguing by gradually developing a Sprite Kit game. This book discusses each topic in detail making sure you attain a clear vision of the subject.
Table of Contents (17 chapters)
iOS Game Development By Example
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Adjusting the project


We are going to make some adjustments in the already-created project called Platformer. Please follow the steps listed, in order to customize the project according to our needs:

  1. Delete the GameScene.swift and GameScene.sks files present in your project. We will be recreating these files as per our need. Don't worry about the error, we are going to fix it in the next step. GameScene.swift is the default scene given by Xcode; we are deleting the default ones as we are going to create the menu Scene before the game scene. Take a look at the next screenshot:

  2. Open GameViewController.swift and delete the code, as shown in the following screenshot:

  3. Delete the Spaceship image from Images.xcassets. Spaceship images are not required in this project.

Now you will not see an error in your Xcode, and if you run Platformer, you will see nothing. Well, that is not what we desire. Now, before getting your feet wet in code, we need to know what we have done (almost nothing but deleting...