Book Image

Mastering Unity 5.x

By : Alan Thorn
Book Image

Mastering Unity 5.x

By: Alan Thorn

Overview of this book

Mastering Unity 5.x is for developers wishing to optimize the features of Unity 5.x. With an in-depth focus on a practical project, learn all about Unity architecture and impressive animation techniques. With this book, produce fun games with confidence.
Table of Contents (16 chapters)
Mastering Unity 5.x
Credits
About the Author
Acknowledgment
About the Reviewer
www.PacktPub.com
Customer Feedback
Preface

Collaboration with cloud storage


Being able to effectively manage people, tasks and resources is an important skill in games development. Working at a high organizational level, Trello helps us break down tasks, costs and time. But, for developers going about their work every day, more is needed. Artists, animators and other creatives frequently need to share files with each other, like textures, meshes, movies, animations, and more. To do this, you can use e-mail attachments and memory sticks, but this soon grows tedious: e-mail attachments are very limited in size, and memory sticks require people to be located close to each other if they're to be effective. Ideally, artists need a central, internet-accessible storage space for their files, which can be accessed by all team members. This is where cloud storage and synchronization clients can be very useful. Cloud storage refers to a remote server where users can upload and download their files. It's simply a storage place somewhere on...