Book Image

Mastering Unity 5.x

By : Alan Thorn
Book Image

Mastering Unity 5.x

By: Alan Thorn

Overview of this book

Mastering Unity 5.x is for developers wishing to optimize the features of Unity 5.x. With an in-depth focus on a practical project, learn all about Unity architecture and impressive animation techniques. With this book, produce fun games with confidence.
Table of Contents (16 chapters)
Mastering Unity 5.x
Credits
About the Author
Acknowledgment
About the Reviewer
www.PacktPub.com
Customer Feedback
Preface

Summary


Congratulations on reaching the end of this chapter. By reaching this point we have come a long way. We've developed Dead Keys from the ground upwards, and now the game can track user progress, from level to level. This is great, and in doing this we've seen various methods for saving persistent data. Next up, we'll complete the Dead Keys project and see a wide range of subjects along the way!