Book Image

3D Game Design with Unreal Engine 4 and Blender

By : Jessica Plowman
Book Image

3D Game Design with Unreal Engine 4 and Blender

By: Jessica Plowman

Overview of this book

Unreal Engine 4 now has support for Blender, which was not available in earlier versions. This has opened up new possibilities and that is where this book comes in. This is the first book in the market combining these two powerful game and graphic engines. Readers will build an amazing high-level game environment with UE4 and will show them how to use the power of Blender 3D to create stunning animations and 3D effects for their game. This book will start with creating levels, 3D assets for the game, game progression, light and environment control, animation, and so on. Then it will teach readers to add amazing visual effects to their game by applying rendering, lighting, rigging, and compositing techniques in Blender. Finally, readers will learn how to smoothly transfer blender files to UE4 and animate the game assets. Each chapter will add complexities to the game environment.
Table of Contents (16 chapters)
3D Game Design with Unreal Engine 4 and Blender
Credits
About the Author
About the Reviewer
www.PacktPub.com
Preface
Index

Designing our asset – inspiration and concept art


As I mentioned earlier, from H.P. Lovecraft short stories, particularly those of the popular Cthulhu Mythos, are some of my favorite weird tales. In these stories, intrepid investigators come into contact with objects and creatures born of madness, along with the servants of dark and terrible gods. Using this idea as inspiration, we once again turn to Google Images in search of more inspirational writings and images. A quick search provides interesting ideas. The Elder Gods are often depicted in art as otherworldly. Tentacles, screaming mouths, multiple eyes, uneven physiques, and more, are depicted, mixed with more human elements. So how might we take these ideas and incorporate them into a design for a game asset that will not look out of place on a space station in the far future?

Time to sketch our concept:

Sketch of the Artifact

My initial thoughts were to create some type of container, like a Pandora's Box, that when opened unleashes a...