Book Image

Building Minecraft Server Modifications - Second Edition

By : Cody M. Sommer
4 (1)
Book Image

Building Minecraft Server Modifications - Second Edition

4 (1)
By: Cody M. Sommer

Overview of this book

Minecraft is a sandbox game that allows you to play it in any way you want. Coupled with a multiplayer server powered by Spigot, you can customize the game even more! Using the Bukkit API, anyone interested in learning how to program can control their Minecraft world by developing server plugins. This book is a great introduction to software development through the wonderful world of Minecraft. We start by instructing you through how to set up your home PC for Minecraft server development. This includes an IDE complete with the required libraries as well as a Spigot server to test on. You will be guided through writing code for several different plugins. Each chapter teaches you new skills to create plugins of increasing complexity, and each plugin adds a new concept of the Bukkit API By the end of the book, you will have all the knowledge you need about the API to successfully create any type of plugin. You can then practice and build your Java skills through developing more mods for their server.
Table of Contents (17 chapters)
Building Minecraft Server Modifications Second Edition
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Summary


You are now familiar with most of the complicated aspects of the Bukkit API. With this knowledge, you can program almost any type of Bukkit plugin. Try putting this knowledge to use by creating a new plugin. You can perhaps try to write an announcement plugin that will rotate through a list of messages that need to be broadcast on a server. Think about all the Bukkit API concepts and how you can use them to add new features to the plugin. For example, with an announcement plugin, you can do the following:

  • Add commands to allow an administrator to add messages that need to be announced

  • Add permissions to control who can add messages and even who can see the messages that are announced

  • Add an EventHandler method to listen for when players log in so that a message can be sent to them

  • Add a config.yml file to set how often messages should be announced

  • Add a save file to save and load all the messages that will be announced

  • Use the Bukkit scheduler to repeatedly broadcast the messages while...