Book Image

Building Minecraft Server Modifications - Second Edition

By : Cody M. Sommer
4 (1)
Book Image

Building Minecraft Server Modifications - Second Edition

4 (1)
By: Cody M. Sommer

Overview of this book

Minecraft is a sandbox game that allows you to play it in any way you want. Coupled with a multiplayer server powered by Spigot, you can customize the game even more! Using the Bukkit API, anyone interested in learning how to program can control their Minecraft world by developing server plugins. This book is a great introduction to software development through the wonderful world of Minecraft. We start by instructing you through how to set up your home PC for Minecraft server development. This includes an IDE complete with the required libraries as well as a Spigot server to test on. You will be guided through writing code for several different plugins. Each chapter teaches you new skills to create plugins of increasing complexity, and each plugin adds a new concept of the Bukkit API By the end of the book, you will have all the knowledge you need about the API to successfully create any type of plugin. You can then practice and build your Java skills through developing more mods for their server.
Table of Contents (17 chapters)
Building Minecraft Server Modifications Second Edition
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Making and calling new methods


Let's create a new method that will broadcast a message to the server. The following diagram labels the various parts of a method in case you are not familiar with them:

Create a new method named broadcastToServer. We will place it in the MyFirstBukkitPlugin class under the onEnable method. We only want to call this method from inside the MyFirstBukkitPlugin class so that the access modifier will be private. If you want to call this method from other classes in the plugin, you can remove the modifier or change it to public. The method will not return anything and thus will have a return type of void. Finally, the method will have one parameter, namely a string named msg. After creating this second method, your class will look like the following code:

public class MyFirstBukkitPlugin extends JavaPlugin {
  @Override
  public void onEnable() {

  }

  private void broadcastToServer(String msg) {

  }
}

Tip

Downloading the example code

You can download the example...