Book Image

Building Minecraft Server Modifications - Second Edition

By : Cody M. Sommer
4 (1)
Book Image

Building Minecraft Server Modifications - Second Edition

4 (1)
By: Cody M. Sommer

Overview of this book

Minecraft is a sandbox game that allows you to play it in any way you want. Coupled with a multiplayer server powered by Spigot, you can customize the game even more! Using the Bukkit API, anyone interested in learning how to program can control their Minecraft world by developing server plugins. This book is a great introduction to software development through the wonderful world of Minecraft. We start by instructing you through how to set up your home PC for Minecraft server development. This includes an IDE complete with the required libraries as well as a Spigot server to test on. You will be guided through writing code for several different plugins. Each chapter teaches you new skills to create plugins of increasing complexity, and each plugin adds a new concept of the Bukkit API By the end of the book, you will have all the knowledge you need about the API to successfully create any type of plugin. You can then practice and build your Java skills through developing more mods for their server.
Table of Contents (17 chapters)
Building Minecraft Server Modifications Second Edition
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Building a JAR file


In order to install a plugin on a server, we need a .jar file. A JAR file is a Java executable. It contains all the written code, which is bundled together in a ZIP file format. This code needs to be translated so that a computer can understand and run it.

In NetBeans, there is a single button that we can click on to build a project. This will generate the .jar file that we need. Let's add a block of code to our project to automatically copy the created .jar file to a more convenient location. In NetBeans, click on the Files tab to access the build.xml file for your project, as shown in the following screenshot:

Open build.xml and add the following block of code after the import file line:

<target name="-post-jar">
  <copy file="${dist.jar}" todir="../Plugin Jars" failonerror="true"/>
</target>

This additional code will be executed after the JAR file is successfully built. It will copy the JAR file from the dist directory to the specified location. You can...