Book Image

Building Minecraft Server Modifications - Second Edition

By : Cody M. Sommer
4 (1)
Book Image

Building Minecraft Server Modifications - Second Edition

4 (1)
By: Cody M. Sommer

Overview of this book

Minecraft is a sandbox game that allows you to play it in any way you want. Coupled with a multiplayer server powered by Spigot, you can customize the game even more! Using the Bukkit API, anyone interested in learning how to program can control their Minecraft world by developing server plugins. This book is a great introduction to software development through the wonderful world of Minecraft. We start by instructing you through how to set up your home PC for Minecraft server development. This includes an IDE complete with the required libraries as well as a Spigot server to test on. You will be guided through writing code for several different plugins. Each chapter teaches you new skills to create plugins of increasing complexity, and each plugin adds a new concept of the Bukkit API By the end of the book, you will have all the knowledge you need about the API to successfully create any type of plugin. You can then practice and build your Java skills through developing more mods for their server.
Table of Contents (17 chapters)
Building Minecraft Server Modifications Second Edition
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Testing new versions of the plugin


The plugin works as intended, but there is always room for improvement. Let's continue working with this plugin by adding code to it.

A player may not see the hello message when it is white in color. We can change the color of the message using ChatColor Enum. This Enum constants has all the color codes that are supported in-game so that we can easily add them to messages. Let's modify the plugin and install the newly modified version on the server. Choose your favorite color and place it before the message in the broadcastToServer method, as shown in the following code:

Bukkit.broadcastMessage(ChatColor.BLUE + msg);

Before you build a new JAR file, change the version in plugin.yml to 0.2 to indicate that this is an updated version. Each time you make a revision to the code, you create a new version. Changing the version number to reflect the code change will ensure that the new code will have a unique version number assigned to it. This is valuable if you...