Now, it is time to start writing the config.yml
file. Create a new YAML
file in the default package of MobEnhancer
. The name of this file must be config.yml
in order for it to be properly loaded by Spigot. The following is an example of how the config
file for MobEnhancer
will appear. Note the comments in the example indicated by the #
character. Remember to always include comments so that users know exactly what each setting is for:
#MobEnhancer Config #Set the health of each Mob below #1.0 is equal to half a heart so a Player has 20.0 health #A value of -1.0 will disable modifying the mob's health #Hostile ZOMBIE: 20.0 SKELETON: 20.0 #Passive COW: 10.0 PIG: 10.0
Tip
Only a few mobs are included in this config
file, but the names of all the mob types can be found in the API documentation for the EntityType
class at https://hub.spigotmc.org/javadocs/spigot/org/bukkit/entity/EntityType.html.
This is a simple YAML
file because it does not contain nested keys. Most of...