Book Image

Building Minecraft Server Modifications - Second Edition

By : Cody M. Sommer
4 (1)
Book Image

Building Minecraft Server Modifications - Second Edition

4 (1)
By: Cody M. Sommer

Overview of this book

Minecraft is a sandbox game that allows you to play it in any way you want. Coupled with a multiplayer server powered by Spigot, you can customize the game even more! Using the Bukkit API, anyone interested in learning how to program can control their Minecraft world by developing server plugins. This book is a great introduction to software development through the wonderful world of Minecraft. We start by instructing you through how to set up your home PC for Minecraft server development. This includes an IDE complete with the required libraries as well as a Spigot server to test on. You will be guided through writing code for several different plugins. Each chapter teaches you new skills to create plugins of increasing complexity, and each plugin adds a new concept of the Bukkit API By the end of the book, you will have all the knowledge you need about the API to successfully create any type of plugin. You can then practice and build your Java skills through developing more mods for their server.
Table of Contents (17 chapters)
Building Minecraft Server Modifications Second Edition
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Which data to save and when


We know what can be saved to a file, but what should we save? Writing data to a file uses disk space. Therefore, we want to save only what we need to. It is better to think, "Which information do I want to keep after the server shuts down?" For example, a banking plugin will want to keep the balance of each account. As another example, a PvP arena plugin will not care about having information about an arena match. It is quite likely that the match will simply be canceled as the server is shutting down. When considering the teleportation plugin, we will want to still have the locations of each warp after the server is shut down.

Our next concern is when to save this information. Writing data to files has the potential to lag a server if it is a large amount of data. If you are unfamiliar with the term "lag", it is a phrase that is used to indicate that the server is running slowly. You know when this happens because the game becomes very choppy and players and mobs...