Book Image

Building Minecraft Server Modifications - Second Edition

By : Cody M. Sommer
4 (1)
Book Image

Building Minecraft Server Modifications - Second Edition

4 (1)
By: Cody M. Sommer

Overview of this book

Minecraft is a sandbox game that allows you to play it in any way you want. Coupled with a multiplayer server powered by Spigot, you can customize the game even more! Using the Bukkit API, anyone interested in learning how to program can control their Minecraft world by developing server plugins. This book is a great introduction to software development through the wonderful world of Minecraft. We start by instructing you through how to set up your home PC for Minecraft server development. This includes an IDE complete with the required libraries as well as a Spigot server to test on. You will be guided through writing code for several different plugins. Each chapter teaches you new skills to create plugins of increasing complexity, and each plugin adds a new concept of the Bukkit API By the end of the book, you will have all the knowledge you need about the API to successfully create any type of plugin. You can then practice and build your Java skills through developing more mods for their server.
Table of Contents (17 chapters)
Building Minecraft Server Modifications Second Edition
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Summary


The plugin that we created in this chapter invokes the save method whenever the data is modified. In the next chapter, you will learn how to periodically save data. If you wish to save data when the server is shut down, simply call the save method from the onDisable method of the plugin's main class. You can use your programming skills to expand this plugin. You can add permission nodes, which is done by simply adding them to plugin.yml. You can also add a config.yml file to modify messages or perhaps the amount of time that needs to be set for the upcoming warp delay. If you wish to incorporate a listener, you can listen for a PlayerRespawnEvent. Then, you can set a player's respawn location to their home. There are countless more ways to customize this plugin to your liking. Many teleportation plugins use a warp delay to prevent players from teleporting away from a fight. In the next chapter, we will expand this project by adding a warp delay using the Bukkit scheduler.