Book Image

Unity 5.x Animation Cookbook

By : Maciej Szczesnik
Book Image

Unity 5.x Animation Cookbook

By: Maciej Szczesnik

Overview of this book

This recipe-based practical guide will show you how to unleash the power of animation in Unity 5.x and make your games visually impeccable. Our primary focus is on showing you tools and techniques to animate not only humanoid biped characters, but also other elements. This includes non-humanoid character animation, game world creation, UI element animation, and other key features such as opening doors, changing lights, transitioning to different scenes, using physics, setting up ragdolls, creating destructible objects and more. While discussing these topics, the book will focus on mecanim, the Unity 3D animation tool, and how you can use it to perform all these tasks efficiently and quickly. It contains a downloadable Unity project with interactive examples for all the recipes. By the end of this book, you will be confident and self-sufficient in animating your Unity 3D games efficiently.
Table of Contents (17 chapters)
Title Page
Credits
About the Author
About the Reviewer
www.PacktPub.com
Preface
Index

Using root motion to create a dodge move


We can achieve a lot of gameplay actions in combat using just animations. A great example of such an action is the dodge move.

Getting ready

To follow this recipe, we need a character with SpiderIdle and Dodge animations (we will be using our Spider character in this example). The dodge animation should be created with root motion. Please check the example in the following screenshot:

Spider dodge with root motion translation

You can also go to the Chapter 06 Handling combat\Recipe 04 Using root motion to create a dodge move directory. Open the Example.unity scene there. You will find the same Humanoid and Spider characters we had in previous recipes. They have the same animations and scripts as in the Using transitions from Any State to play hit reactions recipe. The Spider has one additional animation: Dodge. If you hit the space bar in Play Mode, the Spider will attempt to dodge the sword swing. You can find all the necessary animations in the Chapter...