Book Image

Babylon.js Essentials

By : Julien Moreau-Mathis
Book Image

Babylon.js Essentials

By: Julien Moreau-Mathis

Overview of this book

Are you familiar with HTML5? Do you want to build exciting games and Web applications? Then explore the exciting world of game and Web development with one of the best frameworks out there: Babylon.JS. Starting from the beginning, the book introduces the required basics for 3D development and the knowledge you need to use the Babylon.js framework. It focuses on the simplicity provided by Babylon.js and uses a combination of theory and practice. All the chapters are provided with example files ready to run; each example file provides the previously learned features of the framework. Finally, developers will be ready to easily understand new features added to the framework in the future.
Table of Contents (15 chapters)
Babylon.js Essentials
Credits
About the Author
About the Reviewer
www.PacktPub.com
Preface

Summary


Now, all tools have been installed and are ready to use. Do not hesitate to take a look at the example files to experiment with the scene loader. There are some example (scene) files including a skull and the scene building with 3ds Max. Naturally, you'll find how to use the scene loader in your code and then get the proper architecture.

As the next step, it is a good occasion to introduce the notion of materials and how to customize the 3D object's appearance using these materials. Of course, Babylon.js already provides you with a default material that makes the work on materials easier than creating materials yourself.