Book Image

Babylon.js Essentials

By : Julien Moreau-Mathis
Book Image

Babylon.js Essentials

By: Julien Moreau-Mathis

Overview of this book

Are you familiar with HTML5? Do you want to build exciting games and Web applications? Then explore the exciting world of game and Web development with one of the best frameworks out there: Babylon.JS. Starting from the beginning, the book introduces the required basics for 3D development and the knowledge you need to use the Babylon.js framework. It focuses on the simplicity provided by Babylon.js and uses a combination of theory and practice. All the chapters are provided with example files ready to run; each example file provides the previously learned features of the framework. Finally, developers will be ready to easily understand new features added to the framework in the future.
Table of Contents (15 chapters)
Babylon.js Essentials
Credits
About the Author
About the Reviewer
www.PacktPub.com
Preface

Summary


 In this chapter, you learned how to beautify your scenes using only post-processes. The Mansion demo on the Babylon.js home page showed a great usage of the Volumetric Light Scattering post-process. Unfortunately, none of the post-processes are available on phones due to hardware limitations. Even if the post-process is not supported on mobiles, your projects will still run without the post-process being rendered. The power of Babylon.js resides in the fact that it works on all devices. Even if a feature is not supported on a device, the feature will simply be disabled.

In the next chapter, let's end this with animations. The Babylon.js framework allows creating and managing animations. These animations will allow you to animate characters, objects, and more with the help of the framework and 3D artists!