Book Image

Unreal Engine 4.X By Example

By : Benjamin Carnall
Book Image

Unreal Engine 4.X By Example

By: Benjamin Carnall

Overview of this book

With Unreal Engine 4 being made free to use, for any keen game developer it is quickly becoming the most popular game engine in today’s development industry. The engine offers a rich feature set that can be customized and built upon through the use of C++. This book will cover how to work with Unreal Engine’s tool set all the way from the basics of the editor and the visual scripting system blueprint to the in-depth low-level creation of content using C++. This book will provide you with the skills you need to create feature-rich, captivating, and refined game titles with Unreal Engine 4. This book will take you through the creation of four unique game projects, designed so that you will be ready to apply the engine’s rich development capabilities. You will learn not only to take advantage of the visual tools of the engine, but also the vast and powerful programming feature set of Unreal Engine 4.
Table of Contents (17 chapters)
Unreal Engine 4.X By Example
Credits
About the Author
About the Reviewer
www.PacktPub.com
Preface
Index

Creating a Plug-in with C++


Now it is time for us to create your very first plugin, with which we can provide our codebase with a power-up object. The plugin itself will be very simple, as the purpose of this exercise is to teach you how to include plugins within your own Unreal Engine project. The following section of this chapter will break down how to create a new C++ plugin from scratch with the help of the Unreal plugin wizard. Refer to the following screenshot:

Begin by opening the Bounty Dash project. From the Level Editor, select the Edit selection from the dropdown menu at the top of the screen, from here select Plugins. This will open the plugin wizard. You will be presented with a list of already installed and available plugins. We are not concerned with these just yet. What we need to do is create a new plugin; we can do this by selecting the New plugin button in the bottom right-hand corner of the plugin wizard window:

Selecting this button will present you with a list of plugin...