Before we break into the rendering portions of UE4, we first need to finish looking into projectiles and AI in UE4. We are going to be modifying our ABMCharacter
to enable the projectiles to track to a given target. We are then going to be arming our boss with the same projectiles, as well as expanding on the AI behavior tree so that we can effect AI behavior based on a given AI state. Let's begin by modifying our ABMCharacter
.
Unreal Engine 4.X By Example
By :
Unreal Engine 4.X By Example
By:
Overview of this book
With Unreal Engine 4 being made free to use, for any keen game developer it is quickly becoming the most popular game engine in today’s development industry. The engine offers a rich feature set that can be customized and built upon through the use of C++. This book will cover how to work with Unreal Engine’s tool set all the way from the basics of the editor and the visual scripting system blueprint to the in-depth low-level creation of content using C++.
This book will provide you with the skills you need to create feature-rich, captivating, and refined game titles with Unreal Engine 4. This book will take you through the creation of four unique game projects, designed so that you will be ready to apply the engine’s rich development capabilities. You will learn not only to take advantage of the visual tools of the engine, but also the vast and powerful programming feature set of Unreal Engine 4.
Table of Contents (17 chapters)
Unreal Engine 4.X By Example
Credits
About the Author
About the Reviewer
www.PacktPub.com
Preface
Free Chapter
Introduction to Unreal Engine 4
Blueprints and Barrels – Your First Game
Advanced Blueprint, Animation, and Sound
Unreal Engine, C++, and You
Upgrade Activated – Making Bounty Dash with C++
Power Ups for Your Character, Power Ups for the User
Boss Mode Activated – Unreal Robots
Advanced AI and Unreal Rendering
Creating a Networked Shooter
Goodbyes and Thank yous
Index
Customer Reviews