Book Image

Unreal Engine 4 Scripting with C++ Cookbook

By : William Sherif, Stephen Whittle
Book Image

Unreal Engine 4 Scripting with C++ Cookbook

By: William Sherif, Stephen Whittle

Overview of this book

Unreal Engine 4 (UE4) is a complete suite of game development tools made by game developers, for game developers. With more than 100 practical recipes, this book is a guide showcasing techniques to use the power of C++ scripting while developing games with UE4. It will start with adding and editing C++ classes from within the Unreal Editor. It will delve into one of Unreal's primary strengths, the ability for designers to customize programmer-developed actors and components. It will help you understand the benefits of when and how to use C++ as the scripting tool. With a blend of task-oriented recipes, this book will provide actionable information about scripting games with UE4, and manipulating the game and the development environment using C++. Towards the end of the book, you will be empowered to become a top-notch developer with Unreal Engine 4 using C++ as the scripting language.
Table of Contents (19 chapters)
Unreal Engine 4 Scripting with C++ Cookbook
Credits
About the Authors
About the Reviewer
www.PacktPub.com
Preface
Index

Extended mouse usage in Visual Studio


The mouse is a pretty handy tool for selecting text. In this section, we'll highlight how to use the mouse in an advanced way for quick edits to your code's text.

How to do it...

  1. Hold down the Ctrl key while clicking to select an entire word.

  2. Hold down the Alt key to select a box of text (Alt + Left Click + Drag).

You can then either cut, copy, or overwrite the box-shaped text area.

How it works...

Mouse clicking alone can be tedious, but with the help of Ctrl + Alt, it becomes quite cool. Try Alt + Left Click + Drag for selecting a row of text, then typing as well. The characters you type will be repeated in rows.