Book Image

Buildbox 2.x Game Development

By : Ty Audronis
Book Image

Buildbox 2.x Game Development

By: Ty Audronis

Overview of this book

Buildbox is an “any skill level” development platform to develop video games with no coding experience. It also exports these games to be compiled for any platform (from Windows to Mac to iOS to Android and Blackberry) all using the same graphic user interface. Using an example as a tutorial, we will relate the driving principles and you’ll see how you can implement these principles to develop any games on the platform. We begin by setting expectations and providing a brief overview of the software. But it’s not long before you “dive in” to creating your first video game. You will actually have a playable level (“world”) by the end of the second chapter. Later on, you’ll learn everything from basic graphics creation to advanced world design while you refine your first game, called “Ramblin’ Rover.” All along the way, you will see how certain functions could be used in tandem to create other types of games; hoping to spark imagination. We will follow the principles and process of monetization through ads and in-game rewards. Lastly, we will go through the process of exporting, compiling, and preparing your storefront to sell the games you will eventually create.
Table of Contents (17 chapters)
Buildbox 2.x Game Development
Credits
Disclaimer
Foreword
About the Author
About the Reviewer
www.PacktPub.com
Preface

Setting up testing controls


Since we're testing this on a computer, what we really need is to set up the keyboard as a controller. By default, the controls make little sense, and some controls are assigned that don't need to be. Let's open up our controller settings and fix all this...

At the top right of Buildbox, you'll notice an icon that looks like a gear. It's the Settings button, and you should click it.

You're now in the General settings screen. We'll come back to this in a later chapter when we talk about exporting the game for platforms. For now, what we want is the Controllers settings screen, so click the Controllers button at the top of the window. You'll be confronted with the following interface:

To set up which key does what function, just click in the field, and hit the key. We removed the settings on the move controls by just clicking in the field and hitting the backspace key on our keyboard. Set up the keys in the following way:

  • Rotate left: Left arrow
  • Rotate right: Right...