So now that we've created other worlds, we definitely need to set up some rovers that are capable of traversing them. Let's begin with the optimal rover for Gliese. This one is called The K.R.A.B.B.
(no, it doesn't actually stand for anything...but the rover looks like a crab, and acronyms look more military-like).
Go ahead and drag all of the images in the Rover002-Body
folder in as a characters. Don't worry about the error message. This just tells you that only one character can be on the stage at a time. The software still loads this new character into the library, and that's all we really want at this time anyway. Of course, drag the images in the Rover002-Jump
folder to the Jump Animation field, and the LaserShot.png
file to the Bullet Animation field.
Set up your K.R.A.B.B. with the following settings:
For the Collision Shape, match this:
In the Asset Library, drag the K.R.A.B.B. above the Mars Training Rover. This will make it the...