Book Image

Buildbox 2.x Game Development

By : Ty Audronis
Book Image

Buildbox 2.x Game Development

By: Ty Audronis

Overview of this book

Buildbox is an “any skill level” development platform to develop video games with no coding experience. It also exports these games to be compiled for any platform (from Windows to Mac to iOS to Android and Blackberry) all using the same graphic user interface. Using an example as a tutorial, we will relate the driving principles and you’ll see how you can implement these principles to develop any games on the platform. We begin by setting expectations and providing a brief overview of the software. But it’s not long before you “dive in” to creating your first video game. You will actually have a playable level (“world”) by the end of the second chapter. Later on, you’ll learn everything from basic graphics creation to advanced world design while you refine your first game, called “Ramblin’ Rover.” All along the way, you will see how certain functions could be used in tandem to create other types of games; hoping to spark imagination. We will follow the principles and process of monetization through ads and in-game rewards. Lastly, we will go through the process of exporting, compiling, and preparing your storefront to sell the games you will eventually create.
Table of Contents (17 chapters)
Buildbox 2.x Game Development
Credits
Disclaimer
Foreword
About the Author
About the Reviewer
www.PacktPub.com
Preface

Maze chompers (such as Pac Man)


What would any 2D game development guide be if we didn't tell you how to make (without a doubt) the most popular video game of all time? Songs were made about Pac Man, movies (such as the inclusion of Pac Man in Pixels), the first game with spin-offs, lines in video arcades. The whole world suffered from Pac Man fever for nearly five years!

So, how do you make a maze chomper in Buildbox? Well, believe it or not...there's a template for that as well. The template is called Stage Clear. Since we're getting a bit tired of the stock monochrome primitive graphics, we went ahead and replaced some of the graphics in our test project with elements that come with Buildbox.

The basic template does have a maze, coins, and a character to eat them. However, there are some key elements that are missing to make this a classic maze chomper game. We need to include some roaming enemies and teleport channels to make this more like the classic maze chomper games.

Before we do all...