Book Image

Learning AWS Lumberyard Game Development

By : Dr. Edward Lavieri
Book Image

Learning AWS Lumberyard Game Development

By: Dr. Edward Lavieri

Overview of this book

Amazon’s Lumberyard is a 3D cross-platform game development engine for building high-quality AAA games. It makes the process of creating multi-player games and adding realistic characters, stunning terrains, and special effects much faster and more efficient. This book will show you how to use Lumberyard to create a multiplayer 3D game with cloud computing, storage, and Twitch integration for user engagement. We will start with an introduction to Lumberyard and provide an overview of its capabilities and integration options. Once the game engine is installed, we’ll guide you through the creation of an immersive game world with characters. You’ll add animations and audio to bring the game to life. We’ll explore external interactions to support live multiplayer game play, data storage, user engagement, and the back end. By the end of the book, you will be efficient in building cross-platform games using Lumberyard.
Table of Contents (18 chapters)
Learning AWS Lumberyard Game Development
Credits
About the Author
About the Reviewer
www.PacktPub.com
Preface

Summary


In this chapter, we explored Amazon's new game engine, Lumberyard. The benefits of using Lumberyard for creating multiplayer AAA games was realized and included the ability to integrate with AWS for cloud computing and storage as well as integrating with Twitch for user engagement. We downloaded and installed Lumberyard, and installed additional software, SDKs, and plugins. Our final act in this chapter was to walk through the Lumberyard Editor's user interface, at a high level.

In the next chapter, we'll start planning our game for Lumberyard. This will be the game that we will build throughout the remainder of this book. We'll also explore Lumberyard's graphics capabilities and requirements.