Book Image

Learning AWS Lumberyard Game Development

By : Dr. Edward Lavieri
Book Image

Learning AWS Lumberyard Game Development

By: Dr. Edward Lavieri

Overview of this book

Amazon’s Lumberyard is a 3D cross-platform game development engine for building high-quality AAA games. It makes the process of creating multi-player games and adding realistic characters, stunning terrains, and special effects much faster and more efficient. This book will show you how to use Lumberyard to create a multiplayer 3D game with cloud computing, storage, and Twitch integration for user engagement. We will start with an introduction to Lumberyard and provide an overview of its capabilities and integration options. Once the game engine is installed, we’ll guide you through the creation of an immersive game world with characters. You’ll add animations and audio to bring the game to life. We’ll explore external interactions to support live multiplayer game play, data storage, user engagement, and the back end. By the end of the book, you will be efficient in building cross-platform games using Lumberyard.
Table of Contents (18 chapters)
Learning AWS Lumberyard Game Development
Credits
About the Author
About the Reviewer
www.PacktPub.com
Preface

The Waf build system


You were first exposed to the Waf build system in Chapter 11, Providing Your Game to the World when you learned the requirements for releasing your Lumberyard games. Waf is Lumberyard's project build system. It can be used in conjunction with Visual Studio or you can use it manually from the command prompt.

Note

You must have Python 2.6 or a later version installed on your computer to use the Waf build system.

When you are creating simple, standalone games, such as single-player, non-networked games, you can simply use the Project Configurator as you have for sample projects in previous chapters. When you are creating a more complex game, you will need to get more involved in the process.

When you examine the Waf files structure, you will see a _WAF_ folder in the Lumberyard \dev folder. As shown here, there are subfolders for Android, iOS, and Microsoft.

Within the Microsoft Waf folder, the msbuild sub-folder has a waf build targets file and an XML properties sheet. You...