Book Image

Learning AWS Lumberyard Game Development

By : Dr. Edward Lavieri
Book Image

Learning AWS Lumberyard Game Development

By: Dr. Edward Lavieri

Overview of this book

Amazon’s Lumberyard is a 3D cross-platform game development engine for building high-quality AAA games. It makes the process of creating multi-player games and adding realistic characters, stunning terrains, and special effects much faster and more efficient. This book will show you how to use Lumberyard to create a multiplayer 3D game with cloud computing, storage, and Twitch integration for user engagement. We will start with an introduction to Lumberyard and provide an overview of its capabilities and integration options. Once the game engine is installed, we’ll guide you through the creation of an immersive game world with characters. You’ll add animations and audio to bring the game to life. We’ll explore external interactions to support live multiplayer game play, data storage, user engagement, and the back end. By the end of the book, you will be efficient in building cross-platform games using Lumberyard.
Table of Contents (18 chapters)
Learning AWS Lumberyard Game Development
Credits
About the Author
About the Reviewer
www.PacktPub.com
Preface

Playing Mother Nature


In order to create an immersive game experience for our players, we will add some environmental effects to make the world seem more real. In this section, we will add fog, shadows, and sunlight.

Adding fog

There are several things we can do with fog. We can add it to the entire world, certain areas, and just above water. We will use Global Fog using the Time of Day functionality.

Using the pull-down menus, select Terrain | Time of Day. This evokes the Time of Day editor:

  1. Under Time of Day Tasks, click the Toggle Advanced Properties link:

  2. You will now see a host of settings listed under Parameters in the rightmost column. You can experiment with these in a test level. For now, accept all the options and close the Time of Day editor.

Note

You can learn more about fog in the Lumberyard documentation: http://docs.aws.amazon.com/lumberyard/latest/userguide/weather-fog-volumes.html.

Adding shadows

We know that sources of light can cast shadows. The source can be the sun, a moon...