Book Image

Learning AWS Lumberyard Game Development

By : Dr. Edward Lavieri
Book Image

Learning AWS Lumberyard Game Development

By: Dr. Edward Lavieri

Overview of this book

Amazon’s Lumberyard is a 3D cross-platform game development engine for building high-quality AAA games. It makes the process of creating multi-player games and adding realistic characters, stunning terrains, and special effects much faster and more efficient. This book will show you how to use Lumberyard to create a multiplayer 3D game with cloud computing, storage, and Twitch integration for user engagement. We will start with an introduction to Lumberyard and provide an overview of its capabilities and integration options. Once the game engine is installed, we’ll guide you through the creation of an immersive game world with characters. You’ll add animations and audio to bring the game to life. We’ll explore external interactions to support live multiplayer game play, data storage, user engagement, and the back end. By the end of the book, you will be efficient in building cross-platform games using Lumberyard.
Table of Contents (18 chapters)
Learning AWS Lumberyard Game Development
Credits
About the Author
About the Reviewer
www.PacktPub.com
Preface

Summary


In this chapter, we examined multiplayer games in the context of creating them with Amazon Lumberyard. We started with a review of multiplayer game design and development considerations and challenges. You were introduced to AWS and Amazon GameLift. You gained hands-on experience creating a multiplayer game session using GameLift.

In the next chapter, we will dive back into Lumberyard and review how audio and sound effects can be used to bring your games to life. You will learn about audio architecture and gain hands-on experience adding background audio and sound effects to your games. You will also learn how to import audio assets and how to use the Audio Controls Editor.