Book Image

Learning AWS Lumberyard Game Development

By : Dr. Edward Lavieri
Book Image

Learning AWS Lumberyard Game Development

By: Dr. Edward Lavieri

Overview of this book

Amazon’s Lumberyard is a 3D cross-platform game development engine for building high-quality AAA games. It makes the process of creating multi-player games and adding realistic characters, stunning terrains, and special effects much faster and more efficient. This book will show you how to use Lumberyard to create a multiplayer 3D game with cloud computing, storage, and Twitch integration for user engagement. We will start with an introduction to Lumberyard and provide an overview of its capabilities and integration options. Once the game engine is installed, we’ll guide you through the creation of an immersive game world with characters. You’ll add animations and audio to bring the game to life. We’ll explore external interactions to support live multiplayer game play, data storage, user engagement, and the back end. By the end of the book, you will be efficient in building cross-platform games using Lumberyard.
Table of Contents (18 chapters)
Learning AWS Lumberyard Game Development
Credits
About the Author
About the Reviewer
www.PacktPub.com
Preface

Summary


In this chapter, we reinforced our understanding of the need for cloud-based solutions for the games we develop in Lumberyard. While this requirement is not unique to Lumberyard, it is uniquely easy to integrate cloud-based solutions using Lumberyard and AWS. We reviewed how to enable the Cloud Canvas gem in our game. We also created credentials and created an IAM user. You gained experience with the Canvas Resource Manager. In addition, you gained insight into the Amazon S3 and used it to create a data bucket. We concluded the chapter with a brief discussion on the Amazon S3 API, REST, and SOAP.

In the next chapter, you will be introduced to Twitch, the AWS that allows people to watch live game streaming. You will also learn how to implement Twitch functionality for in-game user interactions. Key concepts will include Twitch JoinIn and Twitch ChatPlay.