Book Image

Mastering Unity 2D Game Development - Second Edition

By : Ashley Godbold, Simon Jackson
Book Image

Mastering Unity 2D Game Development - Second Edition

By: Ashley Godbold, Simon Jackson

Overview of this book

The Unity engine has revolutionized the gaming industry, by making it easier than ever for indie game developers to create quality games on a budget. Hobbyists and students can use this powerful engine to build 2D and 3D games, to play, distribute, and even sell for free! This book will help you master the 2D features available in Unity 5, by walking you through the development of a 2D RPG framework. With fully explained and detailed C# scripts, this book will show you how to create and program animations, a NPC conversation system, an inventory system, random RPG map battles, and full game menus. After your core game is complete, you'll learn how to add finishing touches like sound and music, monetization strategies, and splash screens. You’ll then be guided through the process of publishing and sharing your game on multiple platforms. After completing this book, you will have the necessary knowledge to develop, build, and deploy 2D games of any genre!
Table of Contents (20 chapters)
Mastering Unity 2D Game Development - Second Edition
Credits
About the Authors
About the Reviewer
www.PacktPub.com
Preface

Designing an interesting battle system


Before we begin fleshing out our battle system, it is important to consider various elements that we may want to include in our game. Designing an interesting and unique battle system is difficult. The battle system should be challenging and engaging. The challenge can be accomplished with enemies that level up as the player progresses or with enemies that acquire new and unique skills. The engagement can be achieved by quirky enemies, interesting animations, or many other ways.

There are several things you may wish to consider to include in your battle system:

  • Animations

  • Player actions

  • Enemy defenses and reactions

  • Special moves

  • Interactions

Each of these provides an engaging experience for the player and makes the battle feel worthwhile. When developing an RPG, I highly recommend you play many different RPGs and study the different ways in which the battle system has been developed. Determine which preceding element listed is important to you and plan to...