In this section, we'll cover a few introductory topics, discuss our goals for the project, and then create the basic shape of a pistol. As we do this, we'll use a number of different tools and modifiers. At the end of this section, we'll be ready to move on and detail our pistol:
- A project overview
- Creating the barrel
- Modeling a handgrip and other pieces
Welcome to Blender 3D Incredible Machines.
In this book, we'll be working through a series of Blender projects aimed at increasing your modeling, texturing, and rendering skills.
Before we jump right into it, there are a few quick things that we need to cover.
First of all, I should mention that this book isn't meant for absolute beginners.
It would be great if a single volume could take you from knowing nothing about the software to cranking out sophisticated 3D models; unfortunately, this is not realistic. Blender's an incredible piece of software, but...