The exercise in the last section demonstrated how to add and combine effects on a mixer group. You learned that the order of effects on a group is important to how the audio is processed. This also applies to how audio is routed through the mixers. At the top of every mixer is always a Master. In order to simplify our understanding of mixers, we named our primary mixer asset Master
.
However, this doesn't have to be the case and we will conduct an exercise to demonstrate this further:
- Click on the plus icon beside the
Mixers
element at the top of theAudio Mixer
window. Rename this mixerMusic
and then select it; your view should be similar to the following screenshot:
Creating a new mixer asset called Music
- This will create another mixer asset called
Music
. Note how the first group is calledMaster
. We can further confirm that this is a separate asset by going to theProject
window and selecting theMixers
folder and expanding the mixer assets as...