Book Image

Game Programming using Qt 5 Beginner's Guide - Second Edition

Book Image

Game Programming using Qt 5 Beginner's Guide - Second Edition

Overview of this book

Qt is the leading cross-platform toolkit for all significant desktop, mobile, and embedded platforms and is becoming popular by the day, especially on mobile and embedded devices. It's a powerful tool that perfectly fits the needs of game developers. This book will help you learn the basics of Qt and will equip you with the necessary toolsets to build apps and games. The book begins by how to create an application and prepare a working environment for both desktop and mobile platforms. You will learn how to use built-in Qt widgets and Form Editor to create a GUI application and then learn the basics of creating graphical interfaces and Qt's core concepts. Further, you'll learn to enrich your games by implementing network connectivity and employing scripting. You will learn about Qt's capabilities for handling strings and files, data storage, and serialization. Moving on, you will learn about the new Qt Gamepad module and how to add it in your game and then delve into OpenGL and Vulcan, and how it can be used in Qt applications to implement hardware-accelerated 2D and 3D graphics. You will then explore various facets of Qt Quick: how it can be used in games to add game logic, add game physics, and build astonishing UIs for your games. By the end of this book, you will have developed the skillset to develop interesting games with Qt.
Table of Contents (18 chapters)
16
Pop quiz answers

Qt versions

Each Qt version number (for example, 5.9.2) consists of major, minor, and patch components. Qt pays special attention to forwards and backwards compatibility between different versions. Small changes which are both forwards and backwards compatible (typically bug fixes without changing any API) are indicated by changing only the patch version. New minor versions usually bring in new API and features, so they are not forwards compatible. However, all minor versions are backwards binary and source compatible. This means that if you're transitioning to a newer minor version (for example, from 5.8 to 5.9), you should always be able to rebuild your project without changes. You can even transition to a new minor version without rebuilding, by only updating shared Qt libraries (or letting the package manager of the OS do that). Major releases indicate big changes and may break backwards compatibility. However, the latest major release (5.0) was mostly source compatible with the previous version.

Qt declares Long Term Support (LTS) for certain versions. LTS versions receive patch-level releases with bug fixes and security fixes for three years. Commercial support is available for even longer periods. Current LTS releases at the time of writing are 5.6 and 5.9.