Book Image

Swift Game Development - Third Edition

By : Siddharth Shekar, Stephen Haney
Book Image

Swift Game Development - Third Edition

By: Siddharth Shekar, Stephen Haney

Overview of this book

Swift is the perfect choice for game development. Developers are intrigued by Swift and want to make use of new features to develop their best games yet. Packed with best practices and easy-to-use examples, this book leads you step by step through the development of your first Swift game. The book starts by introducing Swift's best features – including its new ones for game development. Using SpriteKit, you will learn how to animate sprites and textures. Along the way, you will master physics, animations, and collision effects and how to build the UI aspects of a game. You will then work on creating a 3D game using the SceneKit framework. Further, we will look at how to add monetization and integrate Game Center. With iOS 12, we see the introduction of ARKit 2.0. This new version allows us to integrate shared experiences such as multiplayer augmented reality and persistent AR that is tied to a specific location so that the same information can be replicated on all connected devices. In the next section, we will dive into creating Augmented Reality games using SpriteKit and SceneKit. Then, finally, we will see how to create a Multipeer AR project to connect two devices, and send and receive data back and forth between those devices in real time. By the end of this book, you will be able to create your own iOS games using Swift and publish them on the iOS App Store.
Table of Contents (22 chapters)
Swift Game Development Third Edition
Contributors
Preface
Other Books You May Enjoy
Index

Adding an achievement


Achievements add a second layer of fun to your game and create replay value. To demonstrate a Game Center achievement, we will add a reward for getting a score of 15.

Creating a new achievement in iTunes Connect

Just like the leaderboard, we first need to create an iTunes Connect record for our achievement. Follow these steps to create a record:

  1. Log into iTunes Connect and navigate to the Game Center page for your app.

  2. Underneath the leaderboards list, locate and click on the Add Achievement button.

  3. Fill out the information for your achievement. Here are my values:

Let's take a look at each field:

  • Achievement Reference Name is the name iTunes Connect will use internally to refer to the achievement.

  • Achievement ID is the unique identifier we will use to reference this achievement in our code.

  • You can assign a Point Value to each achievement so that players can earn more achievement points as they collect new achievements.

  • Hidden and Achievable More Than Once are self-explanatory...