Book Image

Learning C# 7 By Developing Games with Unity 2017 - Third Edition

Book Image

Learning C# 7 By Developing Games with Unity 2017 - Third Edition

Overview of this book

Do you want to learn C# programming by creating fun and interactive games using the latest Unity 2017 platform? If so, look no further; this is the right book for you. Get started with programming C# so you can create 2D and 3D games in Unity. We will walk you through the basics to get you started with C# 7 and its latest features. Then, explore the use of C# 7 and its latest functional programming capabilities to create amazing games with Unity 2017. You will create your first C# script for Unity, add objects into it, and learn how to create game elements with it. Work with the latest functional programming features of C# and leverage them for great game scripting. Throughout the book, you will learn to use the new Unity 2017 2D tool set and create an interactive 2D game with it. You will make enemies appear to challenge your player, and discover some optimization techniques for great game performance. At the end, you will learn how to transform a 2D game into 3D, and you will be able to skill up to become a pro C# programmer with Unity 2017!
Table of Contents (23 chapters)
Title Page
Credits
About the Authors
About the Authors
About the Reviewer
www.PacktPub.com
Customer Feedback
Preface

Private variables


Not all variables need to be public. If there's no need for a variable to be changed in the Inspector panel or be accessed from other scripts, it doesn't make sense to clutter the Inspector panel with needless properties. In the LearningScript, perform the following steps:

  1. Change line 6 to this:
private int number1 = 2; 
  1. Then change line 7 to the following:
int number2 = 9; 
  1. Save the file
  2. In Unity, select Main Camera

You will notice in the Inspector panel that both properties, Number 1 andNumber 2, are gone:

Line 6: private int number1 = 2; 

The preceding line explicitly states that the number1 variable has to be private. Therefore, the variable is no longer a property in the Inspector panel. It is now a private variable for storing data:

Line 7: int number2 = 9; 

The number2 variable is no longer visible as a property either, but you didn't specify it as private. If you don't explicitly state whether a variable will be public or private, by default, the variable will implicitly be...