Book Image

Learning C# 7 By Developing Games with Unity 2017 - Third Edition

Book Image

Learning C# 7 By Developing Games with Unity 2017 - Third Edition

Overview of this book

Do you want to learn C# programming by creating fun and interactive games using the latest Unity 2017 platform? If so, look no further; this is the right book for you. Get started with programming C# so you can create 2D and 3D games in Unity. We will walk you through the basics to get you started with C# 7 and its latest features. Then, explore the use of C# 7 and its latest functional programming capabilities to create amazing games with Unity 2017. You will create your first C# script for Unity, add objects into it, and learn how to create game elements with it. Work with the latest functional programming features of C# and leverage them for great game scripting. Throughout the book, you will learn to use the new Unity 2017 2D tool set and create an interactive 2D game with it. You will make enemies appear to challenge your player, and discover some optimization techniques for great game performance. At the end, you will learn how to transform a 2D game into 3D, and you will be able to skill up to become a pro C# programmer with Unity 2017!
Table of Contents (23 chapters)
Title Page
Credits
About the Authors
About the Authors
About the Reviewer
www.PacktPub.com
Customer Feedback
Preface

Setting up a new Unity project for our game


There are a few basic but important things. Create a new project in Unity. Save it in an easily accessible place. Make sure you have switched the project type to 2D. It will save us some time while importing assets such as sprites or textures.

There's nothing to worry about here; just make sure you select 2D, as in the following screenshot:

Backup

Backing up isn't a direct topic in this book; however, I really want to highlight how important this is. Backing up your files will definitely save you from disaster at some point. Lots of things can happen, from hardware failure to rare internal Unity bugs that can ruin your project. That's why it's wise to have a copy of your project somewhere.

I would love to tell you a lot about version control and ways to secure your project. However, version control is a rather advanced topic. We will leave it for now. I recommend zipping your project at least once a day and keeping it in one of the cloud storage services...