The Hierarchy
window lists all GameObjects in the current scene. This is different than what is displayed in the Project
window because a game project contains one or more scenes, and not every object in a project is in a scene. As you can see in the following screenshot, some items in the Hierarchy
window have a triangle on the left. Clicking a triangle will expand the contents, showing child objects. Parenting, or subordinating GameObjects with one another, is important and something that you will gain exposure to as you start adding GameObjects to your game:
The Create
drop-down menu in the top-left section of the Hierarchy
window gives you quick access to creating game assets.
To the right of the Create
drop-down menu is a search bar. Below the search bar and to the right is a menu icon. Clicking that icon reveals the following list of options:
As you can see from the menu above, it is contextual so not all items will be enabled all the time.