In the previous section, you added the following listed assets to your game:
- Cherry
- Cherry Tree
- Cucumber
- Cucumber Patches
We will incorporate the cherry and cucumber assets in Chapter 10, Scripting Our Points System. In this section, we will plant our Cherry Trees and Cucumber Patches.
As you will recall from Chapter 3, Designing the Game, we created spawn points in four corners and the center of our game environment. We also selected four areas in which to plant our Cherry Trees. Now that we have actual terrain, we can be more specific with our design. Look at the following diagram to determine where to plant our Cherry Trees and Cucumber Patches:
We will refer to this diagram in the next two sections as we plant our Cherry Trees and Cucumber Patches.
In Chapter 4, Creating Our Terrain, we created a tree to demonstrate how to create one from scratch. Since we downloaded a Cherry Tree in the last section, we no longer need our experimental tree....