Book Image

Learning Java by Building Android Games - Second Edition

By : John Horton
Book Image

Learning Java by Building Android Games - Second Edition

By: John Horton

Overview of this book

Android is one of the most popular mobile operating systems presently. It uses the most popular programming language, Java, as the primary language for building apps of all types. However, this book is unlike other Android books in that it doesn’t assume that you already have Java proficiency. This new and expanded second edition of Learning Java by Building Android Games shows you how to start building Android games from scratch. The difficulty level will grow steadily as you explore key Java topics, such as variables, loops, methods, object oriented programming, and design patterns, including code and examples that are written for Java 9 and Android P. At each stage, you will put what you’ve learned into practice by developing a game. You will build games such as Minesweeper, Retro Pong, Bullet Hell, and Classic Snake and Scrolling Shooter games. In the later chapters, you will create a time-trial, open-world platform game. By the end of the book, you will not only have grasped Java and Android but will also have developed six cool games for the Android platform.
Table of Contents (30 chapters)
Learning Java by Building Android Games Second Edition
Contributors
Preface
Index

Methods


Note

A fact about methods: Almost all our code will be inside a method!

Clearly, methods are important. While this book will typically focus on the practical- getting-things-done aspect of programming it is also important to cover the necessary theory as well so that we can make fast progress and end up with a full understanding at the end.

Having said this, it is not necessary to master or memorize everything about method theory before moving on with the project. If something doesn't quite make sense, the most likely reason is that something else later in the book will make things come more in to focus.

Note

Thoroughly read everything about methods but don't wait until you are 100% confident with everything in this section before moving on. The best way to master methods is to go ahead and use them.

Methods revisited and explained further

As a refresher, this image roughly sums up where our understanding of methods is now. The ticks indicate where we have discussed an aspect relating...