Book Image

Learning C# by Developing Games with Unity 2019 - Fourth Edition

By : Harrison Ferrone
Book Image

Learning C# by Developing Games with Unity 2019 - Fourth Edition

By: Harrison Ferrone

Overview of this book

Learning to program in today’s technical landscape can be a daunting task, especially when faced with the sheer number of languages you have to choose from. Luckily, Learning C# with Unity 2019 removes the guesswork and starts you off on the path to becoming a confident, and competent, programmer using game development with Unity. You’ll start off small by learning the building blocks of programming, from variables, methods, and conditional statements to classes and object-oriented systems. After you have the basics under your belt you’ll explore the Unity interface, creating C# scripts, and translating your newfound knowledge into simple game mechanics. Throughout this journey, you’ll get hands-on experience with programming best practices and macro-level topics such as manager classes and flexible application architecture. By the end of the book, you’ll be familiar with intermediate C# topics like generics, delegates, and events, setting you up to take on projects of your own.
Table of Contents (20 chapters)
Free Chapter
1
Section 1: Programming Foundations and C#
7
Section 2: Scripting Game Mechanics in Unity
12
Section 3: Leveling Up Your C# Code

Summary

While this chapter brings us to the end of our adventure into C# and Unity 2019, I hope that your journey into game programming and software development has just begun. The topics we've covered have been a level above what we dealt with for the majority of this book, and with good reason. You already know your programming brain is a muscle, which you need to exercise before you can advance to the next plateau. That's all generics, events, and design patterns are, just the next rung.

In the next chapter, I will leave you with resources, further reading, and lots of other helpful (and, dare I say, cool) opportunities and information about the Unity community and the software development industry at large.

Happy coding!