Book Image

Blender 3D By Example - Second Edition

By : Oscar Baechler, Xury Greer
Book Image

Blender 3D By Example - Second Edition

By: Oscar Baechler, Xury Greer

Overview of this book

Blender is a powerful 3D creation package that supports every aspect of the 3D pipeline. With this book, you'll learn about modeling, rigging, animation, rendering, and much more with the help of some interesting projects. This practical guide, based on the Blender 2.83 LTS version, starts by helping you brush up on your basic Blender skills and getting you acquainted with the software toolset. You’ll use basic modeling tools to understand the simplest 3D workflow by customizing a Viking themed scene. You'll get a chance to see the 3D modeling process from start to finish by building a time machine based on provided concept art. You will design your first 2D character while exploring the capabilities of the new Grease Pencil tools. The book then guides you in creating a sleek modern kitchen scene using EEVEE, Blender’s new state-of-the-art rendering engine. As you advance, you'll explore a variety of 3D design techniques, such as sculpting, retopologizing, unwrapping, baking, painting, rigging, and animating to bring a baby dragon to life. By the end of this book, you'll have learned how to work with Blender to create impressive computer graphics, art, design, and architecture, and you'll be able to use robust Blender tools for your design projects and video games.
Table of Contents (18 chapters)

Overview of the sculpting brushes

The best way to learn sculpting is simple: sculpture! Experienced sculptors still make a habit out of doodling, even if it's just 15-minute experiments starting with the preset sculpting scene. Before starting on the dragon, let's have a look at some of the brushes that we'll be using for this project, and we'll just doodle for a bit!

Each brush manipulates the geometry of the mesh in a different way. We will need a combination of several brushes to sculpture properly. All of the sculpting brushes share a few hotkeys while we are in Sculpt Mode, which are as follows:

  • F: Adjusts brush radius
  • Shift + F: Adjusts brush strength
  • Hold Shift: Temporarily switches to the Smooth brush
  • Hold Ctrl: Reverse brush direction (add/subtract)

We'll use these hotkeys for all brushes. Let's practice with the Draw brush.

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