Book Image

Blender 3D By Example - Second Edition

By : Oscar Baechler, Xury Greer
Book Image

Blender 3D By Example - Second Edition

By: Oscar Baechler, Xury Greer

Overview of this book

Blender is a powerful 3D creation package that supports every aspect of the 3D pipeline. With this book, you'll learn about modeling, rigging, animation, rendering, and much more with the help of some interesting projects. This practical guide, based on the Blender 2.83 LTS version, starts by helping you brush up on your basic Blender skills and getting you acquainted with the software toolset. You’ll use basic modeling tools to understand the simplest 3D workflow by customizing a Viking themed scene. You'll get a chance to see the 3D modeling process from start to finish by building a time machine based on provided concept art. You will design your first 2D character while exploring the capabilities of the new Grease Pencil tools. The book then guides you in creating a sleek modern kitchen scene using EEVEE, Blender’s new state-of-the-art rendering engine. As you advance, you'll explore a variety of 3D design techniques, such as sculpting, retopologizing, unwrapping, baking, painting, rigging, and animating to bring a baby dragon to life. By the end of this book, you'll have learned how to work with Blender to create impressive computer graphics, art, design, and architecture, and you'll be able to use robust Blender tools for your design projects and video games.
Table of Contents (18 chapters)

Modeling the side rails

The side rails are a fun design piece that visually ties the time machine together. For this piece, we will use some more basic modeling tools and a couple of modifiers.

As obvious as it sounds, sometimes, it's helpful to think about how an object is constructed in real life when we're thinking about how to approach modeling it in 3D. As we can see from the reference images, the side rails are just two big circular parts with the upper section removed, so that's how we'll model them!

  1. Go to the right-side view.
  2. Place the 3D Cursor as close to the center of the circular side rail as you can (see the following screenshot).
  3. Bring up the Add menu.
  4. Choose Mesh | Cylinder.
  5. Set Vertices to 64.
  6. Set Radius to 1.35 m.
  7. Set Depth to 0.3 m.
  8. Set Cap Fill Type to Nothing.
  9. Rename the circle SideRail.

That's a good start. Now, we can rotate and...