Book Image

Blender 3D By Example - Second Edition

By : Oscar Baechler, Xury Greer
Book Image

Blender 3D By Example - Second Edition

By: Oscar Baechler, Xury Greer

Overview of this book

Blender is a powerful 3D creation package that supports every aspect of the 3D pipeline. With this book, you'll learn about modeling, rigging, animation, rendering, and much more with the help of some interesting projects. This practical guide, based on the Blender 2.83 LTS version, starts by helping you brush up on your basic Blender skills and getting you acquainted with the software toolset. You’ll use basic modeling tools to understand the simplest 3D workflow by customizing a Viking themed scene. You'll get a chance to see the 3D modeling process from start to finish by building a time machine based on provided concept art. You will design your first 2D character while exploring the capabilities of the new Grease Pencil tools. The book then guides you in creating a sleek modern kitchen scene using EEVEE, Blender’s new state-of-the-art rendering engine. As you advance, you'll explore a variety of 3D design techniques, such as sculpting, retopologizing, unwrapping, baking, painting, rigging, and animating to bring a baby dragon to life. By the end of this book, you'll have learned how to work with Blender to create impressive computer graphics, art, design, and architecture, and you'll be able to use robust Blender tools for your design projects and video games.
Table of Contents (18 chapters)

Indirect lighting

Light in real life bounces around from one object to the next. In a properly lit and rendered scene, we would be able to see sublet bounces of color from one object casting onto another. Some renderers have the ability to calculate these light bounces for realistic results, but the Eevee renderer is a real-time renderer and it needs a little help to show bouncing light. Right now, light might pour through the corners of the room as if the walls weren't there. Reflections on shiny objects seem to show the environment map, even if a red chair is right next to them.

To fix these issues and give Eevee the help it needs, we can use irradiance probes. Irradiance probes store the lighting information with baked-in data. This means that the bouncing light can be calculated ahead of time and the models can access that information in real time and display realistic...