Book Image

Blender 3D By Example - Second Edition

By : Oscar Baechler, Xury Greer
Book Image

Blender 3D By Example - Second Edition

By: Oscar Baechler, Xury Greer

Overview of this book

Blender is a powerful 3D creation package that supports every aspect of the 3D pipeline. With this book, you'll learn about modeling, rigging, animation, rendering, and much more with the help of some interesting projects. This practical guide, based on the Blender 2.83 LTS version, starts by helping you brush up on your basic Blender skills and getting you acquainted with the software toolset. You’ll use basic modeling tools to understand the simplest 3D workflow by customizing a Viking themed scene. You'll get a chance to see the 3D modeling process from start to finish by building a time machine based on provided concept art. You will design your first 2D character while exploring the capabilities of the new Grease Pencil tools. The book then guides you in creating a sleek modern kitchen scene using EEVEE, Blender’s new state-of-the-art rendering engine. As you advance, you'll explore a variety of 3D design techniques, such as sculpting, retopologizing, unwrapping, baking, painting, rigging, and animating to bring a baby dragon to life. By the end of this book, you'll have learned how to work with Blender to create impressive computer graphics, art, design, and architecture, and you'll be able to use robust Blender tools for your design projects and video games.
Table of Contents (18 chapters)

Inking the alien hero

A clean-inked hero illustration is a work of art in its own right. The high-contrast black and white of ink makes it ideal for comics and print for its strong impact, and in 2D animation, clean ink is a vital ingredient for coloring and separation. Ink lines can taper thin to thick like an old-fashioned quill, or use strict line weights such as pigment liners. Good ink uses placement and weight to create a drawing hierarchy, conveying shadows and crevices, and contours and sections. Through hatching and patterns, it can fully render the light and shadow of a scene all by itself.

First, we will ink the major lines of our alien, paying extra attention to sections that separate major colors, such as the head versus clothing. Then, we'll add smaller lines to aid the eye regarding details of light and form.

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