Book Image

Learning C# by Developing Games with Unity 2020 - Fifth Edition

By : Harrison Ferrone
Book Image

Learning C# by Developing Games with Unity 2020 - Fifth Edition

By: Harrison Ferrone

Overview of this book

Over the years, the Learning C# by Developing Games with Unity series has established itself as a popular choice for getting up to speed with C#, a powerful and versatile programming language that can be applied in a wide array of application areas. This book presents a clear path for learning C# programming from the ground up without complex jargon or unclear programming logic, all while building a simple game with Unity. This fifth edition has been updated to introduce modern C# features with the latest version of the Unity game engine, and a new chapter has been added on intermediate collection types. Starting with the basics of software programming and the C# language, you’ll learn the core concepts of programming in C#, including variables, classes, and object-oriented programming. Once you’ve got to grips with C# programming, you’ll enter the world of Unity game development and discover how you can create C# scripts for simple game mechanics. Throughout the book, you’ll gain hands-on experience with programming best practices to help you take your Unity and C# skills to the next level. By the end of this book, you’ll be able to leverage the C# language to build your own real-world Unity game development projects.
Table of Contents (16 chapters)

Out parameters

The out keyword does the same job as ref but with different rules:

  • Arguments do not need to be initialized before being passed into a method.
  • The referenced parameter value does need to be initialized or assigned in the calling method before it's returned.

For instance, we could replace ref with out in UpdateDeathCount() as long as we initialized or assigned the countReference parameter before returning from the method:

public static string UpdateDeathCount(out int countReference)
{
countReference = 1;
return "Next time you'll be at number " + countReference;
}

Methods that use the out keyword are better suited to situations where you need to return multiple values from a single function, while the ref keyword works best when a reference value only needs to be modified. 

With these new method features under our belts, it's time to revisit the big one: object-oriented programming (OOP). There's so much to this topic that it&apos...