Book Image

Game Development Projects with Unreal Engine

By : Hammad Fozi, Gonçalo Marques, David Pereira, Devin Sherry
Book Image

Game Development Projects with Unreal Engine

By: Hammad Fozi, Gonçalo Marques, David Pereira, Devin Sherry

Overview of this book

Game development can be both a creatively fulfilling hobby and a full-time career path. It's also an exciting way to improve your C++ skills and apply them in engaging and challenging projects. Game Development Projects with Unreal Engine starts with the basic skills you'll need to get started as a game developer. The fundamentals of game design will be explained clearly and demonstrated practically with realistic exercises. You’ll then apply what you’ve learned with challenging activities. The book starts with an introduction to the Unreal Editor and key concepts such as actors, blueprints, animations, inheritance, and player input. You'll then move on to the first of three projects: building a dodgeball game. In this project, you'll explore line traces, collisions, projectiles, user interface, and sound effects, combining these concepts to showcase your new skills. You'll then move on to the second project; a side-scroller game, where you'll implement concepts including animation blending, enemy AI, spawning objects, and collectibles. The final project is an FPS game, where you will cover the key concepts behind creating a multiplayer environment. By the end of this Unreal Engine 4 game development book, you'll have the confidence and knowledge to get started on your own creative UE4 projects and bring your ideas to life.
Table of Contents (19 chapters)
Preface

Project Breakdown

Let's consider the example of the famous Super Mario Bros, released on the Nintendo Entertainment System (NES) console in 1985. This game was created by Nintendo and designed by Shigeru Miyamoto. For those who are unfamiliar with the franchise, the general idea is this: the player takes control of Mario, who must traverse the many hazardous obstacles and creatures of the Mushroom Kingdom in the hope of rescuing Princess Peach from the sinister King Koopa, Bowser.

Note

To have an even better understanding of how the game works, feel free to play it online for free at https://supermariobros.io/. A more in-depth wiki of the entire Super Mario Brothers franchise can be found here: https://www.mariowiki.com/Super_Mario_Bros.

The following are the core features and mechanics of games in this genre:

  1. Two-Dimensional Movement: The player can only move in the x and y directions, using a 2D coordinate system. Refer to Figure 10.1 to see a comparison of...