Book Image

Sculpting the Blender Way

By : Xury Greer
Book Image

Sculpting the Blender Way

By: Xury Greer

Overview of this book

Sculpting the Blender Way is a detailed step-by-step guide for creating digital art with the latest Blender 3D sculpting features. With over 400 reference images, 18 Sculpting in Action videos, and dozens of 3D sculpture example files, this book is an invaluable resource for traditional and digital sculptors looking to try their hand at sculpting in Blender. The first part of the book will teach you how to navigate Blender's user interface and familiarize yourself with the core workflows, as well as gain an understanding of how the sculpting features work, including basic sculpting, Dyntopo, the Voxel Remesher, QuadriFlow, and Multiresolution. You’ll also learn about a wide range of brushes and all of the latest additions to the sculpting feature set, such as Face Sets, Mesh Filters, and the Cloth brush. The next chapters will show you how to customize these brushes and features to create fantastic 3D sculptures that you can share with the ever-growing Blender community. By the end of this book, you'll have gained a complete understanding of the core sculpting workflows and be able to use Blender to bring your digital characters to life.
Table of Contents (12 chapters)

Using viewport overlays

Very similar to the shading options, we have another set of features called overlays. Overlays are extra parts of the viewport that are drawn on top of the regular shading features. This includes things like object outlines and grids.

Let's learn how to use viewport overlays to turn on features that will help us visualize some of the details of our scene, such as the position of the sculpture in 3D space.

Getting ready

We will continue where we left off in the previous topic using the childHead.blend file.

How to do it…

Overlays can be turned on and off either as a group, or individually. Turning overlays on can give us valuable information while we work on our sculptures, but sometimes all the visual clutter can be distracting while we work. Let's learn how to toggle our overlays.

Overlays can be accessed with the icon directly to the left of the shading icons in the top-right corner of the 3D Viewport. You can see the Overlays...