Book Image

Game Development with Blender and Godot

By : Kumsal Obuz
Book Image

Game Development with Blender and Godot

By: Kumsal Obuz

Overview of this book

Game Development with Blender and Godot is a comprehensive introduction for those new to building 3D models and games, allowing you to leverage the abilities of these two technologies to create dynamic, interactive, and engaging games. This book will start by focusing on what low-poly modeling is, before showing you how to use Blender to create, rig, and animate your models. You will also polish these assets until they’re game-ready, making it easy for you to import them into Godot and use them effectively and efficiently. Next, you will use the game engine to design scenes, work with light and shadows, and transform your 3D models into interactive, controllable assets. By the end of this book, you will have a seamless workflow between Blender and Godot which is specifically geared toward game development. Alongside, you’ll also be building a point-and-click adventure game following the instructions and guidance in the book. Finishing this game will help you take these newly acquired skills and create your own 3D games from conception to completion.
Table of Contents (20 chapters)
1
Part 1: 3D Assets with Blender
7
Part 2: Asset Management
11
Part 3: Clara’s Fortune – An Adventure Game

Further reading

You might have noticed that the exported game is using Godot’s icon. It would be nice to have your own custom icon. There are several moving parts to this, but it’s possible. The instructions are listed at https://docs.godotengine.org/en/3.4/tutorials/export/changing_application_icon_for_windows.html.

If you would like to deploy your game for feedback purposes instead of sending files over emails or chat applications, you can use the following platforms:

The latter URL is especially useful in our situation because that platform also hosts Godot game jams. For PC games, Steam is a big marketplace, but the aforementioned places might work faster than signing up and going through the application process on Steam.