Index
As this ebook edition doesn't have fixed pagination, the page numbers below are hyperlinked for reference only, based on the printed edition of this book.
Symbols
3D model
about 4
parts 5
9-slice scaling
about 205
reference link 205
A
Action Editor 97
actions
blending 254
Adjustments feature
properties 195
Ambient Occlusion (AO)
properties 193
AnimationPlayer component 79
AnimationPlayer node 130
animations
AnimationPlayer node 130
blending 254
building 78
building, in Blender 79
building, in Godot 274
building, in Godot Engine 79
creating 83
creating, for Godot 98
MeshInstance node 130
Skeleton node 130
Area light
about 66
properties 69
armature 83
audio
gameplay experience, increasing 145
playing, in Godot 142
audio...