Book Image

Game Development with Blender and Godot

By : Kumsal Obuz
Book Image

Game Development with Blender and Godot

By: Kumsal Obuz

Overview of this book

Game Development with Blender and Godot is a comprehensive introduction for those new to building 3D models and games, allowing you to leverage the abilities of these two technologies to create dynamic, interactive, and engaging games. This book will start by focusing on what low-poly modeling is, before showing you how to use Blender to create, rig, and animate your models. You will also polish these assets until they’re game-ready, making it easy for you to import them into Godot and use them effectively and efficiently. Next, you will use the game engine to design scenes, work with light and shadows, and transform your 3D models into interactive, controllable assets. By the end of this book, you will have a seamless workflow between Blender and Godot which is specifically geared toward game development. Alongside, you’ll also be building a point-and-click adventure game following the instructions and guidance in the book. Finishing this game will help you take these newly acquired skills and create your own 3D games from conception to completion.
Table of Contents (20 chapters)
1
Part 1: 3D Assets with Blender
7
Part 2: Asset Management
11
Part 3: Clara’s Fortune – An Adventure Game

Technical requirements

This is a chapter about understanding some concepts rather than practicing, so you’ll do a minimum amount of work, such as looking at the value of certain things and occasionally rotating some objects. You’ll likely revisit this chapter later to remember how to export your work samples. So, it’s OK to do a preliminary reading first and come back again for another read.

Wherever it’s relevant in this chapter, the appropriate filenames in the Start and Finish folders will be mentioned. The files that contain the necessary assets have been provided for you in this book’s GitHub repository: https://github.com/PacktPublishing/Game-Development-with-Blender-and-Godot.